132 lines
5.4 KiB
Zig
132 lines
5.4 KiB
Zig
const std = @import("std");
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pub const array_layer_count_undefined = 0xffffffff;
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pub const copy_stride_undefined = 0xffffffff;
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pub const limit_u32_undefined = 0xffffffff;
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pub const limit_u64_undefined = 0xffffffffffffffff;
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pub const mip_level_count_undefined = 0xffffffff;
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pub const stride_undefined = 0xffffffff;
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pub const whole_map_size = std.math.maxInt(usize);
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pub const whole_size = 0xffffffffffffffff;
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pub usingnamespace @import("adapter.zig");
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pub usingnamespace @import("bind_group.zig");
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pub usingnamespace @import("bind_group_layout.zig");
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pub usingnamespace @import("buffer.zig");
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pub usingnamespace @import("command_buffer.zig");
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pub usingnamespace @import("command_encoder.zig");
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pub usingnamespace @import("compute_pass_encoder.zig");
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pub usingnamespace @import("compute_pipeline.zig");
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pub usingnamespace @import("device.zig");
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pub usingnamespace @import("external_texture.zig");
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pub usingnamespace @import("instance.zig");
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pub usingnamespace @import("pipeline_layout.zig");
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pub usingnamespace @import("query_set.zig");
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pub usingnamespace @import("queue.zig");
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pub usingnamespace @import("render_bundle.zig");
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pub usingnamespace @import("render_bundle_encoder.zig");
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pub usingnamespace @import("render_pass_encoder.zig");
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pub usingnamespace @import("render_pipeline.zig");
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pub usingnamespace @import("sampler.zig");
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pub usingnamespace @import("shader_module.zig");
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pub usingnamespace @import("surface.zig");
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pub usingnamespace @import("swap_chain.zig");
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pub usingnamespace @import("texture.zig");
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pub usingnamespace @import("texture_view.zig");
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pub const dawn = @import("dawn.zig");
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pub usingnamespace @import("types.zig");
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pub usingnamespace @import("interface.zig");
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const types = @import("types.zig");
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const query_set = @import("query_set.zig");
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const texture_view = @import("texture_view.zig");
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const surface = @import("surface.zig");
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/// Generic function pointer type, used for returning API function pointers. Must be
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/// cast to a `fn (...) callconv(.C) T` before use.
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pub const Proc = *anyopaque;
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pub const ComputePassTimestampWrite = extern struct {
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query_set: query_set.QuerySet,
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query_index: u32,
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location: types.ComputePassTimestampLocation,
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};
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pub const RenderPassDepthStencilAttachment = extern struct {
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view: texture_view.TextureView,
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depth_load_op: types.LoadOp,
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depth_store_op: types.StoreOp,
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clear_depth: f32,
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depth_clear_value: f32,
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depth_read_only: bool,
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stencil_load_op: types.LoadOp,
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stencil_store_op: types.StoreOp,
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clear_stencil: u32,
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stencil_clear_value: u32,
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stencil_read_only: bool,
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};
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pub const RenderPassTimestampWrite = extern struct {
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query_set: query_set.QuerySet,
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query_index: u32,
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location: types.RenderPassTimestampLocation,
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};
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pub const RequestAdapterOptions = extern struct {
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next_in_chain: *const types.ChainedStruct,
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compatible_surface: ?surface.Surface,
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power_preference: types.PowerPreference,
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force_fallback_adapter: bool,
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};
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pub const ComputePassDescriptor = extern struct {
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next_in_chain: *const types.ChainedStruct,
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label: ?[*:0]const u8 = null,
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timestamp_write_count: u32,
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timestamp_writes: [*]const ComputePassTimestampWrite,
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};
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pub const RenderPassDescriptor = extern struct {
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next_in_chain: *const types.ChainedStruct,
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label: ?[*:0]const u8 = null,
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color_attachment_count: u32,
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color_attachments: [*]const types.RenderPassColorAttachment,
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depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null, // nullable
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occlusion_query_set: ?query_set.QuerySet,
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timestamp_write_count: u32,
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timestamp_writes: [*]const RenderPassTimestampWrite,
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};
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test {
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std.testing.refAllDeclsRecursive(@This());
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// Due to usingnamespace imports, these are not referenceable via @This()
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std.testing.refAllDeclsRecursive(@import("adapter.zig"));
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std.testing.refAllDeclsRecursive(@import("bind_group.zig"));
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std.testing.refAllDeclsRecursive(@import("bind_group_layout.zig"));
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std.testing.refAllDeclsRecursive(@import("buffer.zig"));
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std.testing.refAllDeclsRecursive(@import("command_buffer.zig"));
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std.testing.refAllDeclsRecursive(@import("command_encoder.zig"));
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std.testing.refAllDeclsRecursive(@import("compute_pass_encoder.zig"));
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std.testing.refAllDeclsRecursive(@import("compute_pipeline.zig"));
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std.testing.refAllDeclsRecursive(@import("device.zig"));
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std.testing.refAllDeclsRecursive(@import("external_texture.zig"));
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std.testing.refAllDeclsRecursive(@import("instance.zig"));
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std.testing.refAllDeclsRecursive(@import("pipeline_layout.zig"));
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std.testing.refAllDeclsRecursive(@import("query_set.zig"));
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std.testing.refAllDeclsRecursive(@import("queue.zig"));
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std.testing.refAllDeclsRecursive(@import("render_bundle.zig"));
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std.testing.refAllDeclsRecursive(@import("render_bundle_encoder.zig"));
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std.testing.refAllDeclsRecursive(@import("render_pass_encoder.zig"));
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std.testing.refAllDeclsRecursive(@import("render_pipeline.zig"));
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std.testing.refAllDeclsRecursive(@import("sampler.zig"));
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std.testing.refAllDeclsRecursive(@import("shader_module.zig"));
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std.testing.refAllDeclsRecursive(@import("surface.zig"));
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std.testing.refAllDeclsRecursive(@import("swap_chain.zig"));
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std.testing.refAllDeclsRecursive(@import("texture.zig"));
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std.testing.refAllDeclsRecursive(@import("texture_view.zig"));
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std.testing.refAllDeclsRecursive(@import("types.zig"));
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std.testing.refAllDeclsRecursive(@import("interface.zig"));
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}
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