mach/examples
Stephen Gutekanst 7daff572f3 examples: correct texture size for running on macOS
```
mach: found Metal backend on Discrete GPU adapter: Apple M1, Metal driver on macOS Version 12.1 (Build 21C52)
gpu: validation error: Attachment [TextureView] size (width: 640, height: 480) does not match the size of the other attachments (width: 1280, height: 960).
 - While validating depthStencilAttachment.
 - While encoding [CommandEncoder].BeginRenderPass([RenderPassDescriptor]).
```

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
..
boids examples: zig fmt 2022-04-20 23:01:30 -07:00
instanced-cube examples: add instanced-cube example (#246) 2022-04-20 23:00:02 -07:00
libs examples: add libs/zmath dependency 2022-04-17 12:57:59 -07:00
rotating-cube examples: fix BlendState for rotating-cube and two-cubes (#244) 2022-04-20 10:59:40 -07:00
texture-light examples: correct texture size for running on macOS 2022-04-21 04:39:24 -07:00
triangle examples: fix blend mode in triangle example (#240) 2022-04-18 23:50:23 -07:00
two-cubes examples: fix BlendState for rotating-cube and two-cubes (#244) 2022-04-20 10:59:40 -07:00
LICENSE examples: add instanced-cube example (#246) 2022-04-20 23:00:02 -07:00
LICENSE.webgpu-samples examples: add license information 2022-04-14 10:46:31 -07:00