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2023-12-30 15:48:39 -07:00
.github all: update Zig to version 0.12.0-dev.1092+68ed78775 2023-10-18 10:16:26 -07:00
src Early return with null for a ray with no direction (#1132) 2023-12-30 15:48:39 -07:00
.gitattributes use mach-model3d via package manager 2023-07-01 22:33:35 -07:00
.gitignore all: ensure .git* files are standard across subprojects 2022-08-23 08:36:51 -07:00
.zigversion add .zigversion file for programmatic access 2023-10-20 16:43:55 -07:00
build.zig gfx: font: begin adding text shaping via harfbuzz 2023-10-05 20:35:13 -07:00
build.zig.zon all: update ECS Mod(.module_tag) -> Mod(ModuleType) 2023-12-16 22:56:46 -07:00
LICENSE LICENSE: note directories with a separate LICENSE file 2021-07-05 12:46:20 -07:00
LICENSE-APACHE initialize repository 2021-07-04 10:36:34 -07:00
LICENSE-MIT initialize repository 2021-07-04 10:36:34 -07:00
README.md README: cleanup & link to new website 2023-08-13 17:14:09 -07:00

mach-opus

Zig game engine & graphics toolkit for building high-performance, truly cross-platform, robust & modular games, visualizations, and desktop/mobile GUI apps.

gen-texture-light boids textured-cube

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machengine.org

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