59 lines
2.3 KiB
Zig
59 lines
2.3 KiB
Zig
const CommandBuffer = @import("command_buffer.zig").CommandBuffer;
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const Buffer = @import("buffer.zig").Buffer;
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const TextureDataLayout = @import("texture.zig").TextureDataLayout;
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const ImageCopyTexture = @import("types.zig").ImageCopyTexture;
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const ChainedStruct = @import("types.zig").ChainedStruct;
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const Extent3D = @import("types.zig").Extent3D;
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const CopyTextureForBrowserOptions = @import("types.zig").CopyTextureForBrowserOptions;
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const Impl = @import("interface.zig").Impl;
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pub const Queue = *opaque {
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pub inline fn copyTextureForBrowser(queue: Queue, source: *const ImageCopyTexture, destination: *const ImageCopyTexture, copy_size: *const Extent3D, options: *const CopyTextureForBrowserOptions) void {
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Impl.queueCopyTextureForBrowser(queue, source, destination, copy_size, options);
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}
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pub inline fn onSubmittedWorkDone(queue: Queue, signal_value: u64, callback: QueueWorkDoneCallback, userdata: *anyopaque) void {
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Impl.queueOnSubmittedWorkDone(queue, signal_value, callback, userdata);
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}
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pub inline fn setLabel(queue: Queue, label: [*:0]const u8) void {
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Impl.queueSetLabel(queue, label);
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}
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pub inline fn submit(queue: Queue, command_count: u32, commands: [*]CommandBuffer) void {
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Impl.queueSubmit(queue, command_count, commands);
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}
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pub inline fn writeBuffer(queue: Queue, buffer: Buffer, buffer_offset: u64, data: *anyopaque, size: usize) void {
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Impl.queueWriteBuffer(queue, buffer, buffer_offset, data, size);
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}
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pub inline fn writeTexture(queue: Queue, data: *anyopaque, data_size: usize, data_layout: *const TextureDataLayout, write_size: *const Extent3D) void {
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Impl.queueWriteTexture(queue, data, data_size, data_layout, write_size);
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}
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pub inline fn reference(queue: Queue) void {
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Impl.queueReference(queue);
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}
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pub inline fn release(queue: Queue) void {
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Impl.queueRelease(queue);
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}
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};
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pub const QueueWorkDoneCallback = fn (
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status: QueueWorkDoneStatus,
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userdata: *anyopaque,
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) callconv(.C) void;
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pub const QueueWorkDoneStatus = enum(u32) {
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success = 0x00000000,
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err = 0x00000001,
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unknown = 0x00000002,
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device_lost = 0x00000003,
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};
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pub const QueueDescriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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};
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