mach/libs
Stephen Gutekanst b72c2c978f sysaudio: target a desired buffer size / latency instead of assuming maximum
On most platforms the maximum amount of frames we can write is reasonable and
provides rarely noticable latency, but on some platforms (e.g. Windows prior
to Mason's patch) this is not true. It's a good idea therefor to target a
desired buffer size / number of frames to write per update, which is also exactly
what we must decide on the WebAudio backend. For now this is hard-coded in sysaudio
but we will expose this as a config option soon.

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-09-09 22:34:43 -07:00
..
basisu all: update to latest Zig nightly version 2022-09-10 02:16:05 +00:00
ecs ecs: improve compatibility with self-hosted compiler 2022-09-09 21:23:51 -07:00
freetype all: update to latest Zig nightly version 2022-09-10 02:16:05 +00:00
gamemode all: zig fmt 2022-09-08 10:22:43 -07:00
glfw glfw: update Linux system SDKs for mach/sysaudio 2022-09-10 04:06:16 +00:00
gpu gpu: remove commented code 2022-09-10 04:06:16 +00:00
gpu-dawn all: update to latest Zig nightly version 2022-09-10 02:16:05 +00:00
sysaudio sysaudio: target a desired buffer size / latency instead of assuming maximum 2022-09-09 22:34:43 -07:00
sysjs sysjs: Implement Object.copyBytes to copy over a slice to Js array type objects 2022-08-28 23:37:56 -07:00