On most platforms the maximum amount of frames we can write is reasonable and provides rarely noticable latency, but on some platforms (e.g. Windows prior to Mason's patch) this is not true. It's a good idea therefor to target a desired buffer size / number of frames to write per update, which is also exactly what we must decide on the WebAudio backend. For now this is hard-coded in sysaudio but we will expose this as a config option soon. Signed-off-by: Stephen Gutekanst <stephen@hexops.com> |
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| examples | ||
| libs | ||
| soundio | ||
| src | ||
| upstream@56c1f298c2 | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| build.zig | ||
| LICENSE | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| main.zig | ||
| sdk.zig | ||