mach/src/gfx
Stephen Gutekanst 51e996db72 remove unmaintained WASM support
Same reasoning as outlined in #1254

> nobody is interested in actively maintaining or contributing to that today.

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2024-08-24 23:22:52 -07:00
..
atlas all: use mach.math instead of std.math; fixes hexops/mach#1021 2024-01-18 22:34:12 -07:00
font remove unmaintained WASM support 2024-08-24 23:22:52 -07:00
main.zig module: support merging module lists 2024-05-06 14:03:57 -07:00
sprite.wgsl add new win32 platform implementation (#1224) 2024-07-13 15:33:45 -07:00
Sprite.zig core: win32: various improvements (#1255) 2024-08-24 23:16:53 -07:00
SpritePipeline.zig add new win32 platform implementation (#1224) 2024-07-13 15:33:45 -07:00
text.wgsl add new win32 platform implementation (#1224) 2024-07-13 15:33:45 -07:00
Text.zig add new win32 platform implementation (#1224) 2024-07-13 15:33:45 -07:00
TextPipeline.zig Changing resource category for textures in d3d12 issue #1225 (#1226) 2024-08-07 21:58:59 -07:00
TextStyle.zig wip 2024-05-22 08:21:33 -07:00
util.zig all: use mach.math instead of std.math; fixes hexops/mach#1021 2024-01-18 22:34:12 -07:00