67 lines
2.4 KiB
Zig
67 lines
2.4 KiB
Zig
const ChainedStruct = @import("types.zig").ChainedStruct;
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const CompilationInfoCallback = @import("callbacks.zig").CompilationInfoCallback;
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const CompilationInfoRequestStatus = @import("types.zig").CompilationInfoRequestStatus;
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const CompilationInfo = @import("types.zig").CompilationInfo;
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const Impl = @import("interface.zig").Impl;
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pub const ShaderModule = opaque {
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pub const Descriptor = extern struct {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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spirv_descriptor: ?*const SPIRVDescriptor,
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wgsl_descriptor: ?*const WGSLDescriptor,
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};
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next_in_chain: NextInChain = .{ .generic = null },
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label: ?[*:0]const u8 = null,
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};
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pub const SPIRVDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .shader_module_spirv_descriptor },
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code_size: u32,
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code: [*]const u32,
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};
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pub const WGSLDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .shader_module_wgsl_descriptor },
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source: [*:0]const u8,
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};
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pub inline fn getCompilationInfo(
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shader_module: *ShaderModule,
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context: anytype,
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comptime callback: fn (
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ctx: @TypeOf(context),
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status: CompilationInfoRequestStatus,
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compilation_info: *const CompilationInfo,
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) callconv(.Inline) void,
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) void {
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const Context = @TypeOf(context);
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const Helper = struct {
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pub fn callback(
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status: CompilationInfoRequestStatus,
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compilation_info: *const CompilationInfo,
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userdata: ?*anyopaque,
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) callconv(.C) void {
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callback(
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if (Context == void) {} else @ptrCast(Context, @alignCast(@alignOf(Context), userdata)),
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status,
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compilation_info,
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);
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}
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};
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Impl.shaderModuleGetCompilationInfo(shader_module, Helper.callback, if (Context == void) null else context);
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}
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pub inline fn setLabel(shader_module: *ShaderModule, label: [*:0]const u8) void {
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Impl.shaderModuleSetLabel(shader_module, label);
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}
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pub inline fn reference(shader_module: *ShaderModule) void {
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Impl.shaderModuleReference(shader_module);
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}
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pub inline fn release(shader_module: *ShaderModule) void {
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Impl.shaderModuleRelease(shader_module);
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}
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};
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