Commit graph

21 commits

Author SHA1 Message Date
Stephen Gutekanst
52520d04ef gpu: improve type naming for next_in_chain extension types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-16 20:12:25 -07:00
Stephen Gutekanst
58600faa0d gpu: make ctx parameters in callbacks always first
This matches the order of context parameters always being first in the Zig stdlib
with e.g. sorting and similar places where a context parameter exists.

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
ab71c7fd93 gpu: make ShaderModule.Descriptor.next_in_chain type-safe
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
8a0d47b94b gpu: correct context pointer alignments
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
4ed932be0f gpu: simplify callback context types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
29cd383f0e gpu: make Device.setLoggingCallback friendlier
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
03d6e003a4 gpu: make ShaderModule.getCompilationInfo friendlier
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
a468c51ad4 gpu: correct nullability of userdata pointers
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
23fb836ce8 gpu: internalize ShaderModule types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
e6f3d3c2f0 gpu: move callbacks to separate file
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
2c1a8240c5 gpu: convert *opaque -> opaque for ShaderModule
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
41fe42e366 gpu: make all next_in_chain fields optional, default to null
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
39ed9b5822 gpu: correct implementation invocations
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
e427dbc574 gpu: implement ShaderModule methods
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
b0adf42c70 gpu: inline TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
8719bab867 gpu: convert ShaderModule from enum(usize) to *opaque
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
cd14f1a195 gpu: add ShaderModule.WGSLDescriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
25ac58ebc8 gpu: add ShaderModule.SPIRVDescriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
efae1c2b91 gpu: add ShaderModule.Descriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c3cc9d5ae2 gpu: add TODOs regarding nullability
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
4413860d92 gpu: make ShaderModule an enum with methods
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00