gpu: convert *opaque -> opaque for ShaderModule

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:59:46 -07:00 committed by Stephen Gutekanst
parent 397f2eb1c9
commit 2c1a8240c5
7 changed files with 21 additions and 21 deletions

View file

@ -1,7 +1,7 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const Impl = @import("interface.zig").Impl;
pub const RenderBundle = *opaque {
pub const RenderBundle = opaque {
pub inline fn reference(render_bundle: *RenderBundle) void {
Impl.renderBundleReference(render_bundle);
}