Stephen Gutekanst
4c34a65020
editor: fold shaderexp into editor
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-12 17:35:02 -07:00
Stephen Gutekanst
d72155df4c
fold app/ into src/editor/
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-12 10:28:21 -07:00
Stephen Gutekanst
e4a2e007fc
build with Zig package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-08 17:08:21 -07:00
Stephen Gutekanst
3359c6163b
all: use mach-glfw via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-07 06:32:36 -07:00
Stephen Gutekanst
2caffc8d35
gpu-dawn: remove xcode_frameworks submodule; Sdk type
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 23:55:28 -07:00
Stephen Gutekanst
5aa06c2234
glfw: remove xcode_frameworks submodule; Sdk type
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 23:48:39 -07:00
Stephen Gutekanst
0a20ba3169
sysaudio: eliminate Sdk type
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 23:38:49 -07:00
Stephen Gutekanst
78590b8950
mach: test only non-library code
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 23:35:58 -07:00
Stephen Gutekanst
d57a6d3b6d
sysaudio: remove xcode_frameworks submodule
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 23:26:56 -07:00
Stephen Gutekanst
ffb7366fe3
core: prepare to use via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 22:42:45 -07:00
Stephen Gutekanst
26fb85df1c
gpu: prepare to use via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 22:40:47 -07:00
Stephen Gutekanst
61a2ea91e6
gpu-dawn: prepare to use via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 22:35:46 -07:00
Stephen Gutekanst
81ff09af6b
glfw: prepare to use via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 22:30:29 -07:00
Stephen Gutekanst
ee484e83ac
sysaudio: prepare to use via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-06 22:28:28 -07:00
Stephen Gutekanst
f4c72c3f27
all: update to latest mach-glfw build API
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-03 22:11:06 -07:00
Stephen Gutekanst
02b9f7d132
all: pass xcode-frameworks dependency to gpu-dawn
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-03 20:19:00 -07:00
Stephen Gutekanst
906cdc19a1
{mach,core}: use inferred error sets during build
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-03 08:54:42 -07:00
Stephen Gutekanst
d1404e782f
all: use mach-basisu via github.com/hexops/mach-basisu
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-02 11:47:27 -07:00
Stephen Gutekanst
6794b4b91b
mach: remove model3d dependency for now
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-01 23:13:58 -07:00
Stephen Gutekanst
4a56244912
use mach-model3d via package manager
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helps hexops/mach#721
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-07-01 22:33:35 -07:00
Stephen Gutekanst
37635992d7
mach: use pure-Zig mach-gamemode package
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-05-19 16:12:22 -07:00
Stephen Gutekanst
2fb8fde05c
sysjs: now a standalone library at github.com/hexops/mach-sysjs
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-05-19 08:38:06 -07:00
Stephen Gutekanst
dfcfc20db8
sysaudio: use mach-sysjs via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-05-19 08:36:44 -07:00
Stephen Gutekanst
816b5101b3
core: use mach-sysjs via package manager
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-05-19 08:21:31 -07:00
Stephen Gutekanst
e4e3da7e54
dusk: move project to https://github.com/hexops/mach-dusk
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-05-18 22:42:30 -07:00
Stephen Gutekanst
ff18122da9
mach: remove unused imports
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-04-28 16:10:46 -07:00
Stephen Gutekanst
1fbd36199a
mach: depend on mach-ecs and mach-earcut standalone repositories
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-04-28 16:04:45 -07:00
Stephen Gutekanst
9c14e617c9
mach: fix building for wasm32 target
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-04-25 15:06:11 -07:00
Stephen Gutekanst
e4fd26c8e7
mach: update to latest Zig build API
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-04-25 15:06:11 -07:00
Vivek Roy
ff0258f27d
all: use std.Build.installArtifact
2023-04-25 15:06:11 -07:00
Ali Chraghi
60597f78d8
app: add mach CLI and integrate wasmserve ( #738 )
2023-04-02 12:37:05 -07:00
Ali Chraghi
b086bdee3a
wasmserve: almost working
2023-03-26 09:31:05 -07:00
Ali Chraghi
edd2117174
all: build: update to zig version 0.11.0-dev.6883+da0509750
2023-03-24 23:22:59 -07:00
Stephen Gutekanst
4054c3ab80
mach: expose gpu_dawn / webgpu.h headers
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-03-16 07:29:21 -07:00
Stephen Gutekanst
6bd4d91932
all: cache module() returns to avoid duplicate modules
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-03-15 21:20:28 -07:00
Ali Chraghi
94fbc5d27f
Dusk ( #715 )
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Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2023-03-05 12:14:54 -07:00
Stephen Gutekanst
b69079127a
mach: update to latest Zig build API
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-02-12 10:05:03 -07:00
Andrew Gutekanst
3a095ca077
mach: update to latest core API
2023-02-07 19:00:36 -07:00
Stephen Gutekanst
b497a1bbeb
mach: expose build step/etc info from App
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-01-24 21:57:42 -07:00
Stephen Gutekanst
3ff4bcc2a3
mach: finish splitting Core and Engine
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-01-24 18:14:52 -07:00
Stephen Gutekanst
9bbada90b2
{mach,core}: move core sources to libs/core
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2023-01-24 18:14:52 -07:00
Ali Chraghi
c6b8b979bc
build: serve app on /
2023-01-23 00:20:54 -07:00
Ali Chraghi
3947e51025
build: set rdynamic=true to export symbols
2023-01-23 00:20:54 -07:00
Ali Chraghi
8a15fcd694
gpu-dawn: update for building latest dawn
2023-01-14 12:12:00 -07:00
Ali Chraghi
1d7cd4be80
mach: fundamental changes
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- Core doesn't depend to `App` anymore
- `setOptions` has replaced with some new functions (`setTitle`,
`setSize`, etc)
- and more
2023-01-12 01:54:48 -07:00
Stephen Gutekanst
a750e31d11
Revert "all: build: fix sdkPath for relative @src.file / fix autocompletion with ZLS / IDEs ( #661 )"
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This reverts commit a1fe671db8 .
Lue suggested reverting #661 because ZLS worked around the issue of @src
being relative in that environment: https://github.com/zigtools/zls/pull/898
This is not a perfect solution (what zls did seems to be a workaround), but
is good enough for us until Zig gets an official package manager.
2023-01-10 01:57:52 -07:00
Lue
a1fe671db8
all: build: fix sdkPath for relative @src.file / fix autocompletion with ZLS / IDEs ( #661 )
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* all: build: fix sdkPath for relative @src.file
Prior to this commit, the build system heavily assumed that the result
`@src.file` would always be absolute, but this is no longer
guaranteed, likely due to there being no such thing as an "absolute
path" in WASI.
It appears that for normal invocations of `zig build`, it is safe to
assume that `@src.file` is absolute. However, when ZLS uses a custom
`build_runner.zig` to collect build configuration, `@src.file` is
actually relative to the current working directory, at least on my
system. For a while, this led to ZLS completions breaking entirely,
but presently it actually causes ZLS to crash!
The solution is not as simple as using relative `sdkPath` results
as-is, because the build system may attempt to resolve these paths
relative to build root, when the paths are actually relative to the
current working directory.
This leads to a sticky situation: the current working directory is a
runtime concept, but `@src.file` is resolved at compile time. However,
it appears that the build runner does not change current working
directory in between compilation and execution, so it is probably safe
to calculate `sdkPath` using runtime current working directory.
Still, this requires major changes with how `sdkPath` works, since
runtime computation and allocations are required. So pretty much
anything that relied on `sdkPath` being comptime-known has been
refactored in this commit.
The most severe result of this is that, for example, `gpu.pkg` can no
longer be a comptime-known constant: it has to be a runtime function
that takes a `*Builder` and returns a `Pkg`.
This commit deals with usages of `*.pkg` and `sdkPath` within Mach
itself, but projects that depend on Mach such as `mach-examples` will
almost certainly require changes as well.
* all: update README to reflect change in pkg usage
For details on updating your code to use this version, see: 88b1106953
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2023-01-02 01:23:46 -07:00
Ali Chraghi
c4842ea5c5
build: replace App.setBuildMode() with mode option
2022-12-27 12:53:00 -07:00
Ali Chraghi
2de36ad75b
wasmserve: execute zig with acutal args
2022-12-25 13:36:03 -07:00
Ali Chraghi
061daa790f
ci: remove compile-all step
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examples are moved to a separate repo and `zig build` does the same
2022-12-25 13:36:03 -07:00