Stephen Gutekanst
34e019a212
examples/gkurve: use equadistant triangles for easier debugging
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-15 02:55:23 -07:00
Stephen Gutekanst
e35b86ad25
examples/gkurve: calculate barycentric vertex coordinates in shader
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-15 02:55:23 -07:00
Stephen Gutekanst
dae283734f
examples/gkurve: cleanup code formatting
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-15 02:55:23 -07:00
Stephen Gutekanst
1562232871
examples/gkurve: use orthographic projection + pixel units
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-15 02:55:23 -07:00
Stephen Gutekanst
af608151e9
examples/gkurve: simplify fragment shader, use barycentric coordinates
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-14 13:23:45 -07:00
iddev5
8b46f46cf8
mach: Create binding methods for all glfw methods in use and update
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examples
2022-05-13 16:17:18 -07:00
iddev5
9106a9839d
examples: remove global state workaround in advanced-gen-texture-light
2022-05-09 08:08:01 -07:00
iddev5
1f95bd48df
examples: use engine.core.setKeyCallback() instead of accessing glfw directly
2022-05-09 08:08:01 -07:00
iddev5
5396769227
mach: implement all glfw -> mach key mappings
2022-05-09 08:08:01 -07:00
iddev5
71b7473ee7
mach: implement key press/release callback
2022-05-09 08:08:01 -07:00
iddev5
7a392b2780
mach: Add enums for keys and actions
2022-05-09 08:08:01 -07:00
Michal Ziulek
5a2aebb14b
gpu: correct sending of pointer to a local var to a callback function ( #271 )
2022-05-08 15:04:25 -07:00
PiergiorgioZagaria
a1daf399a3
examples: created gkurve example
2022-05-08 15:02:39 -07:00
PiergiorgioZagaria
ddf8704559
examples: fixed uniform buffer release and unused var
2022-05-08 09:48:05 -07:00
Stephen Gutekanst
f97af80410
README: fix typo
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Closes #268
2022-05-07 09:18:19 -07:00
Stephen Gutekanst
7ea0d84218
Revert "gpu-dawn: update to latest binary release" (CI broken)
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This reverts commit c02424c435 .
2022-05-05 12:35:35 -07:00
Release automation
c02424c435
gpu-dawn: update to latest binary release
2022-05-04 19:55:25 +00:00
iddev5
5861893752
CI: check compilation of all examples
2022-05-04 11:53:37 -07:00
d3m1gd
09f3adf2b4
examples: fix typo
2022-05-04 11:53:16 -07:00
iddev5
8904536632
mach: comptime interface-like implementation of engine cores
2022-05-01 17:07:29 -07:00
iddev5
2b978a6883
examples: fix unwanted fractal cube resource releases causing validation error
2022-05-01 11:46:43 -07:00
Lee Cannon
4570838304
Update to latest Zig master (0.10.0-dev.2017+a0a2ce92c) ( #261 )
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* use `@ceil` instead of `std.math.ceil`
* `ChildProcess.init` does not allocate anymore
* update CI zig version
* examples: temporarily switch to fork of zigimg compatible with zig-master
Commands executed:
```
git submodule set-url -- examples/libs/zigimg https://github.com/slimsag/zigimg
git submodule set-branch --branch zig-master -- examples/libs/zigimg
git submodule update --init --remote examples/libs/zigimg
```
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-01 11:44:27 -07:00
Michal Ziulek
0e64b9608c
gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. ( #260 )
2022-04-30 08:57:10 -07:00
iddev5
e1192877c3
build: compile examples and applications on demand
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Without this change, anytime a dependency is modified, all the examples
and applications are rebuilt before tring to run any of them. The
problem with this approach is that it leads to long compile times which
will keep on increasing as more and more examples are added.
2022-04-30 01:10:56 -07:00
Silver
ea76aa0268
gpu: fix store_op
2022-04-29 13:10:04 -07:00
iddev5
7c518f7bd6
shaderexp: port to new API
2022-04-29 13:06:42 -07:00
iddev5
218a6a5c08
examples: port to new API
2022-04-29 13:06:34 -07:00
iddev5
5c984d9795
mach: finalizing changes for now
2022-04-29 12:48:47 -07:00
iddev5
5249e72408
example: finalize triangle example to new API
2022-04-29 12:48:47 -07:00
iddev5
60fd89ec45
mach: make App.options optional
2022-04-29 12:48:47 -07:00
iddev5
7598c2d7b8
mach: Enable App.resize() and verify if all necessary functions are exported by App
2022-04-29 12:48:47 -07:00
iddev5
2aedc4ca01
mach: implement App struct in terms of unified entry point
2022-04-29 12:48:47 -07:00
iddev5
3e87b383d2
examples: workaround fix for testing unified entry point
2022-04-29 12:48:47 -07:00
iddev5
d99359421e
mach: begin unified entry point interface
2022-04-29 12:48:47 -07:00
iddev5
ffcd5dfaa8
examples: fix incorrect release of resources in fractal-cube
2022-04-29 12:45:04 -07:00
Stephen Gutekanst
69049da970
correct submodule remote
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 20:14:51 -07:00
Stephen Gutekanst
4a5b37787d
correct asset submodule path
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 20:10:17 -07:00
Stephen Gutekanst
d6f1560afd
examples: ensure zigimg & assets submodules are cloned
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 20:00:40 -07:00
PiergiorgioZagaria
d6dad96059
examples: added fractal-cube example
2022-04-24 23:24:34 +00:00
Stephen Gutekanst
d0d0db8725
examples: add textured-cube example
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
f8e7f96a4a
gpu: correct RenderPassDepthStencilAttachment default values
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Helps hexops/mach#182
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
821117fb26
gpu: correct TextureView.Descriptor default values
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Helps hexops/mach#182
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
99de6a5b11
examples: add assets submodule
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
77e86f22c5
examples/libs: add zigimg dependency
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
d3m1gd
ce1aeafa84
choose first adapter ( #251 )
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Related to hexops/mach#216
Co-authored-by: d3m1gd <mach+d3m1gd@users.noreply.github.com>
2022-04-22 18:50:42 -07:00
Stephen Gutekanst
c535e041bd
gpu: correct default TextureView.Descriptor.format value
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According to kangz `WGPUTextureFormat_Undefined` is the correct default value for
`TextureView.Descriptor.format`. According to the spec, the default should be the
associated _Texture_'s descriptor.format, but it seems Dawn internally handles
this when set to `Undefined` - we will take the same approach.
https://matrix.to/#/!MFogdGJfnZLrDmgkBN:matrix.org/$eVPXZMzewxJMZ_25K5jVV2N6SVriMUovkfXZI62Kq-k?via=matrix.org&via=mozilla.org&via=zinz.dev
Helps hexops/mach#182
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-22 16:19:02 -07:00
Release automation
118a3468ae
gpu-dawn: update to latest binary release
2022-04-22 07:47:44 +00:00
Stephen Gutekanst
53e57e8e78
gpu-dawn: update Dawn to latest revision as of 2022-04-21 ( #250 )
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upstream @ c2f9fea56bee11cf573fe90b08a296a38202500b
Includes fix for UB on Linux/Vulkan: https://github.com/hexops/dawn/pull/11
Closes hexops/mach#239
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 23:58:21 -07:00
PiergiorgioZagaria
4e3a58897b
gpu: mirror more WebGPU spec default values ( #249 )
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Helps hexops/mach#182
2022-04-21 18:38:26 -07:00
PiergiorgioZagaria
8df8b043ad
shaderexp: add initial shader explorer tool ( #245 )
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* shaderexp: first commit
* shaderexp: further improve error handling
* shaderexp: attribute ray_marching example
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:44:02 -07:00