38 lines
1,011 B
Zig
38 lines
1,011 B
Zig
const Texture = @This();
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/// The type erased pointer to the Texture implementation
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/// Equal to c.WGPUTexture for NativeInstance.
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ptr: *anyopaque,
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vtable: *const VTable,
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pub const VTable = struct {
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reference: fn (ptr: *anyopaque) void,
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release: fn (ptr: *anyopaque) void,
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// TODO:
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// WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPUTextureViewDescriptor const * descriptor);
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destroy: fn (ptr: *anyopaque) void,
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setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
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};
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pub inline fn reference(texture: Texture) void {
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texture.vtable.reference(texture.ptr);
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}
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pub inline fn release(texture: Texture) void {
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texture.vtable.release(texture.ptr);
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}
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pub inline fn setLabel(texture: Texture, label: [:0]const u8) void {
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texture.vtable.setLabel(texture.ptr, label);
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}
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pub inline fn destroy(texture: Texture) void {
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texture.vtable.destroy(texture.ptr);
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}
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test "syntax" {
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_ = VTable;
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_ = reference;
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_ = release;
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_ = destroy;
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}
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