Commit graph

17 commits

Author SHA1 Message Date
David Vanderson
ade26b24b1 ditch setTimeout 2022-06-10 12:57:31 -07:00
David Vanderson
4eb872944a wait event stuff for wasm backend 2022-06-10 12:57:31 -07:00
David Vanderson
0f7c34a5ad review updates 2022-06-10 12:57:31 -07:00
David Vanderson
9354c178eb native: switch to setWaitEvent() 2022-06-10 12:57:31 -07:00
iddev5
772a821ce1 mach: wasm: Implement setShouldClose for wasm 2022-06-08 07:31:53 -07:00
iddev5
40c0659cc9 mach: App.update will now return !void instead of !bool
In order to close the application, there is already
Engine.setShouldClose() which would roughly do the same thing.
2022-06-08 07:31:53 -07:00
iddev5
db377459c4 mach: Listen to resize event for canvas and thus store window and
framebuffer size
2022-06-06 00:37:38 -07:00
iddev5
99dc10e58a mach: wasm: Implement mouse press, release, motion and scroll events 2022-06-05 13:34:24 -07:00
iddev5
efe90fc64f mach: Rename scroll -> mouse_scroll and use f32 for offsets 2022-06-05 13:34:24 -07:00
David Vanderson
a2a6c2a288
mach: add mouse motion and mouse button events (#325)
* add mouse motion and mouse button events
* add scroll events
* switch from button/action to mouse_press and mouse_release events
2022-06-04 06:29:23 -07:00
iddev5
176554fe4d mach: Make size limits part of runtime options (mach.Options)
Removed method Engine.setSizeLimits and added two new fields to
mach.Options called ``size_min`` and ``size_max`` which does the same
thing.
2022-06-01 23:45:56 -07:00
iddev5
ed0e6f5c61 mach: Added runtime application options
Reused mach.Options for run time options. It is set with
Engine.setOptions function. ``pub const options`` on top level App has
no effect and will be ignored completely.

Added a blank struct StartupOptions which would be used for startup time
options in future. Currently they aren't used for anything.
2022-06-01 23:45:56 -07:00
iddev5
50fe649ab1 mach: merge and remove the extra layer of indirection caused by Core and
GpuDriver

Core and GpuDriver both are merged into one type called Platform. Also
previously the fields and methods which were called as
``engine.core.field`` will now be ``engine.field`` i.e an extra layer is
removed.
2022-06-01 23:45:56 -07:00
David Vanderson
3961073084
{mach,examples}: followups to getWindowSize / getFramebufferSize (#322)
* followup to window size saving, getWindowSize and getFramebufferSize no longer return errors
* updated the examples
2022-05-31 11:39:53 -07:00
David Vanderson
c0e0b7c686 mach: save window and framebuffer size from glfw callbacks
Previously if user code called core.getWindowSize() (or
getFramebufferSize) during their update they could get sizes that did
not match engine.gpu_driver.target_desc because the window had changed
size.

Now core.getWindowSize() returns the last size we got from a glfw
callback instead of directly querying the window.  So all sizes should
agree during a single frame.

This relies on glfw callbacks only happening when we call
glfw.pollEvents().  This isn't strictly true - a callback could happen
during any glfw call.  Might have to revisit this later.
2022-05-30 12:17:04 -07:00
iddev5
ff126c0054 mach/platform: check for App functions in all platforms 2022-05-30 10:22:42 -07:00
iddev5
21c49ff9be mach: Move all platform specific files to platform/ directory 2022-05-30 10:22:42 -07:00