Stephen Gutekanst
381f2fe9c5
gpu: fix redeclaration of function parameter errors
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This changed in the latest version of Zig to be more strict.
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-19 12:34:08 -07:00
Stephen Gutekanst
52520d04ef
gpu: improve type naming for next_in_chain extension types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-16 20:12:25 -07:00
Stephen Gutekanst
58600faa0d
gpu: make ctx parameters in callbacks always first
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This matches the order of context parameters always being first in the Zig stdlib
with e.g. sorting and similar places where a context parameter exists.
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
ab71c7fd93
gpu: make ShaderModule.Descriptor.next_in_chain type-safe
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
8a0d47b94b
gpu: correct context pointer alignments
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
4ed932be0f
gpu: simplify callback context types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
29cd383f0e
gpu: make Device.setLoggingCallback friendlier
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
03d6e003a4
gpu: make ShaderModule.getCompilationInfo friendlier
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
a468c51ad4
gpu: correct nullability of userdata pointers
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
23fb836ce8
gpu: internalize ShaderModule types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
e6f3d3c2f0
gpu: move callbacks to separate file
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
2c1a8240c5
gpu: convert *opaque -> opaque for ShaderModule
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
41fe42e366
gpu: make all next_in_chain fields optional, default to null
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
39ed9b5822
gpu: correct implementation invocations
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
e427dbc574
gpu: implement ShaderModule methods
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
b0adf42c70
gpu: inline TODOs
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
8719bab867
gpu: convert ShaderModule from enum(usize) to *opaque
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
cd14f1a195
gpu: add ShaderModule.WGSLDescriptor
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
25ac58ebc8
gpu: add ShaderModule.SPIRVDescriptor
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
efae1c2b91
gpu: add ShaderModule.Descriptor
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c3cc9d5ae2
gpu: add TODOs regarding nullability
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
4413860d92
gpu: make ShaderModule an enum with methods
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00