iddev5
8b8ed4dc8f
mach: build: cleanup and add notes
2022-05-27 21:08:10 -07:00
iddev5
e7f7737cc8
mach: build: Implement run step for wasm applications
...
This actually compiles and runs a http server (based on apple_pie) and
uses xdg-open (on unixes) and open (on rest) to launch the browser.
The steps actually take place in reverse order because running a web
server would block the current process (limitation of RunStep). Hence we
are assuming that (xdg-)open is just a launcher and would take a while
to open the browser application.
2022-05-27 21:08:10 -07:00
iddev5
84af4e118c
mach: build: install additional files (html, js) in case of wasm
...
Install the files template.html (renamed to application.html) and
mach.js in case of WASM. Also changed the install directory to
{prefix}/www.
2022-05-27 21:08:10 -07:00
iddev5
1c2dbfbd4f
mach: build: simplify stating of dependencies for apps
2022-05-27 21:08:10 -07:00
iddev5
b5737af9cd
examples: Load all images from Memory (using embedFile) instead of File
2022-05-27 01:09:15 -07:00
d3m1gd
ed0d9c100f
mach: fix build.zig
2022-05-26 18:29:43 -07:00
iddev5
f64595393b
mach: include example name in step descriptions
2022-05-23 00:06:35 -07:00
iddev5
4fad3b93d2
mach: add compile-only step for examples and shaderexp
...
These steps will only compile and install the applications but not run
it. To be used as ``zig build example-*`` and ``zig build shaderexp``
respectively, i.e without the run prefix.
2022-05-23 00:06:35 -07:00
iddev5
dbdb2173b8
mach: do not install apps implicitly by default
2022-05-22 11:44:21 -07:00
iddev5
1491167daa
mach: wasm: enabled boids example and do not compile examples which are
...
unsupported
2022-05-22 11:44:21 -07:00
iddev5
ae4374b9df
mach: wasm specific build system fixes
...
- Disable some examples
- Dont compile shaderexp at all
- Block off all run steps
2022-05-22 11:44:21 -07:00
iddev5
7466f32b62
mach: build system SDK improvements for wasm
...
- Target is now passed as an option in App.init()
- Always install() in all case
- Add functions getInstallStep(), setBuildMode() and run()
2022-05-22 11:44:21 -07:00
PiergiorgioZagaria
1e8ad533e2
examples: gkurve added shapes and textures ( #284 )
2022-05-22 08:52:40 -07:00
iddev5
657091ed65
mach: Reorganised native backend files, moved structs and fixed circular
...
dependency
2022-05-15 10:36:08 -07:00
PiergiorgioZagaria
a1daf399a3
examples: created gkurve example
2022-05-08 15:02:39 -07:00
Lee Cannon
4570838304
Update to latest Zig master (0.10.0-dev.2017+a0a2ce92c) ( #261 )
...
* use `@ceil` instead of `std.math.ceil`
* `ChildProcess.init` does not allocate anymore
* update CI zig version
* examples: temporarily switch to fork of zigimg compatible with zig-master
Commands executed:
```
git submodule set-url -- examples/libs/zigimg https://github.com/slimsag/zigimg
git submodule set-branch --branch zig-master -- examples/libs/zigimg
git submodule update --init --remote examples/libs/zigimg
```
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-05-01 11:44:27 -07:00
iddev5
e1192877c3
build: compile examples and applications on demand
...
Without this change, anytime a dependency is modified, all the examples
and applications are rebuilt before tring to run any of them. The
problem with this approach is that it leads to long compile times which
will keep on increasing as more and more examples are added.
2022-04-30 01:10:56 -07:00
iddev5
7c518f7bd6
shaderexp: port to new API
2022-04-29 13:06:42 -07:00
iddev5
218a6a5c08
examples: port to new API
2022-04-29 13:06:34 -07:00
iddev5
5c984d9795
mach: finalizing changes for now
2022-04-29 12:48:47 -07:00
iddev5
2aedc4ca01
mach: implement App struct in terms of unified entry point
2022-04-29 12:48:47 -07:00
iddev5
d99359421e
mach: begin unified entry point interface
2022-04-29 12:48:47 -07:00
Stephen Gutekanst
4a5b37787d
correct asset submodule path
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 20:10:17 -07:00
Stephen Gutekanst
d6f1560afd
examples: ensure zigimg & assets submodules are cloned
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 20:00:40 -07:00
PiergiorgioZagaria
d6dad96059
examples: added fractal-cube example
2022-04-24 23:24:34 +00:00
Stephen Gutekanst
d0d0db8725
examples: add textured-cube example
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
PiergiorgioZagaria
8df8b043ad
shaderexp: add initial shader explorer tool ( #245 )
...
* shaderexp: first commit
* shaderexp: further improve error handling
* shaderexp: attribute ray_marching example
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:44:02 -07:00
Stephen Gutekanst
8d574e772c
examples: rename texture-light -> advanced-gen-texture-light
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
d3m1gd
45df76bdd8
example: texture and light
2022-04-21 04:39:24 -07:00
Johan Forsberg
3b86aa08cc
examples: add instanced-cube example ( #246 )
...
add example based on webgpu-samples' instancedCube sample.
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-20 23:00:02 -07:00
Stephen Gutekanst
d664c8e55d
do not produce needless libraries ( #220 )
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-18 10:32:21 -07:00
Stephen Gutekanst
e9671f388c
examples: ensure zmath submodule is cloned during zig build
...
Fixes the issue people are running into at e.g.:
* https://old.reddit.com/r/Zig/comments/u622dq/mach_engine_webgpu_examples_showcase/i564w4s/
* https://twitter.com/slimsag/status/1515925666230784000?s=20&t=M2KXFUcLZT0-mJAcMy6sPw
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-17 23:00:39 -07:00
PiergiorgioZagaria
3fb59a1e34
examples: add ported two-cubes example ( #228 )
2022-04-17 14:31:52 -07:00
PiergiorgioZagaria
f96bbb453e
examples: add ported rotating-cube example ( #227 )
2022-04-17 13:50:25 -07:00
Andrew Gutekanst
a7727c6b54
examples: add ported boids example
...
Ported from https://github.com/austinEng/webgpu-samples/
2022-04-14 10:46:31 -07:00
Andrew Gutekanst
9489fe7083
examples: prepare for adding more examples
2022-04-14 10:46:31 -07:00
Silver
d82b3f6cbb
publicize gpu and glfw from toplevel build.zig
2022-04-07 18:42:15 -07:00
Silver
6ec499cf70
clean up build.zig and add type to pkg def
2022-04-07 18:42:15 -07:00
Stephen Gutekanst
c3f8f9a4d5
correct glfw package dependency
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-05 00:16:51 -07:00
Stephen Gutekanst
49f80de6ab
add higher-level app library
...
Fixes hexops/mach#190
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-05 00:16:51 -07:00
InKryption
aae3ea8577
constify unmutated variables in build files
2021-11-22 12:59:11 -07:00
Stephen Gutekanst
add19e2577
add -Dtarget option
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-07-10 14:47:32 -07:00
Stephen Gutekanst
7fcd051870
add main engine library + minimal glfw linking example
...
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2021-07-06 20:58:46 -07:00