Stephen Gutekanst
f8e7f96a4a
gpu: correct RenderPassDepthStencilAttachment default values
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Helps hexops/mach#182
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
821117fb26
gpu: correct TextureView.Descriptor default values
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Helps hexops/mach#182
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
99de6a5b11
examples: add assets submodule
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
Stephen Gutekanst
77e86f22c5
examples/libs: add zigimg dependency
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-24 16:07:59 +00:00
d3m1gd
ce1aeafa84
choose first adapter ( #251 )
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Related to hexops/mach#216
Co-authored-by: d3m1gd <mach+d3m1gd@users.noreply.github.com>
2022-04-22 18:50:42 -07:00
Stephen Gutekanst
c535e041bd
gpu: correct default TextureView.Descriptor.format value
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According to kangz `WGPUTextureFormat_Undefined` is the correct default value for
`TextureView.Descriptor.format`. According to the spec, the default should be the
associated _Texture_'s descriptor.format, but it seems Dawn internally handles
this when set to `Undefined` - we will take the same approach.
https://matrix.to/#/!MFogdGJfnZLrDmgkBN:matrix.org/$eVPXZMzewxJMZ_25K5jVV2N6SVriMUovkfXZI62Kq-k?via=matrix.org&via=mozilla.org&via=zinz.dev
Helps hexops/mach#182
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-22 16:19:02 -07:00
Release automation
118a3468ae
gpu-dawn: update to latest binary release
2022-04-22 07:47:44 +00:00
Stephen Gutekanst
53e57e8e78
gpu-dawn: update Dawn to latest revision as of 2022-04-21 ( #250 )
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upstream @ c2f9fea56bee11cf573fe90b08a296a38202500b
Includes fix for UB on Linux/Vulkan: https://github.com/hexops/dawn/pull/11
Closes hexops/mach#239
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 23:58:21 -07:00
PiergiorgioZagaria
4e3a58897b
gpu: mirror more WebGPU spec default values ( #249 )
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Helps hexops/mach#182
2022-04-21 18:38:26 -07:00
PiergiorgioZagaria
8df8b043ad
shaderexp: add initial shader explorer tool ( #245 )
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* shaderexp: first commit
* shaderexp: further improve error handling
* shaderexp: attribute ray_marching example
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:44:02 -07:00
Stephen Gutekanst
8d574e772c
examples: rename texture-light -> advanced-gen-texture-light
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
417ec654df
examples: texture-light: zig fmt
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
9ec8553cf8
examples: texture-light: more instances, rotate camera by default, make movement independent of frame-rate
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
e7609c76a2
examples: texture-light: don't crash on window resize (recreate depth buffer)
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
Stephen Gutekanst
7daff572f3
examples: correct texture size for running on macOS
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```
mach: found Metal backend on Discrete GPU adapter: Apple M1, Metal driver on macOS Version 12.1 (Build 21C52)
gpu: validation error: Attachment [TextureView] size (width: 640, height: 480) does not match the size of the other attachments (width: 1280, height: 960).
- While validating depthStencilAttachment.
- While encoding [CommandEncoder].BeginRenderPass([RenderPassDescriptor]).
```
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 04:39:24 -07:00
d3m1gd
45df76bdd8
example: texture and light
2022-04-21 04:39:24 -07:00
Release automation
538af3e6df
gpu-dawn: update to latest binary release
2022-04-21 11:28:09 +00:00
Stephen Gutekanst
c600431244
gpu-dawn: clarify how to build as separate repository
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Fixes hexops/mach#203
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 03:48:36 -07:00
Stephen Gutekanst
a863bde72f
Revert "gpu-dawn: update to latest binary release"
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This reverts commit c930f4b913 .
Helps hexops/mach#248
2022-04-21 03:41:49 -07:00
Stephen Gutekanst
89c9c6c8e1
CI: correct YAML syntax / regression
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Helps hexops/mach#248
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-21 03:41:38 -07:00
Release automation
c930f4b913
gpu-dawn: update to latest binary release
2022-04-21 07:03:52 +00:00
Stephen Gutekanst
58664afbd6
gpu/examples: zig fmt
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-20 23:01:52 -07:00
Stephen Gutekanst
7ebe8cde5e
glfw: zig fmt
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-20 23:01:39 -07:00
Stephen Gutekanst
8137f1a914
examples: zig fmt
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-20 23:01:30 -07:00
Johan Forsberg
3b86aa08cc
examples: add instanced-cube example ( #246 )
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add example based on webgpu-samples' instancedCube sample.
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Co-authored-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-20 23:00:02 -07:00
PiergiorgioZagaria
8f7a20d2e6
examples: fix BlendState for rotating-cube and two-cubes ( #244 )
2022-04-20 10:59:40 -07:00
iddev5
bb65083561
CI: dont run aarch64-mac workflow on forks
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The workflow uses a self hosted runner which is only available for
hexops/mach* repositories. Without this commit, whenever a fork of mach
or mach-* were pushed, it would queue an aarch64-mac job and then crash
after one day due to no machines being found.
2022-04-19 20:12:22 -07:00
iddev5
fde336736d
README: Add web (wasm) status
2022-04-19 01:30:13 -07:00
d3m1gd
6300c85e79
examples: fix blend mode in triangle example ( #240 )
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Co-authored-by: d3m1gd <mach+d3m1gd@users.noreply.github.com>
2022-04-18 23:50:23 -07:00
Stephen Gutekanst
0db0481f01
README: fix formatting, add sponsor section, etc.
2022-04-18 23:48:39 -07:00
Stephen Gutekanst
6901711734
README: polish it up!
2022-04-18 23:29:49 -07:00
Release automation
c9ac61c1c4
gpu-dawn: update to latest binary release
2022-04-19 04:26:30 +00:00
Stephen Gutekanst
954a5d3cc0
gpu-dawn: fix compilation on Linux
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Helps hexops/mach#236
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-18 20:47:23 -07:00
Michal Ziulek
bd28946397
gpu: Changes needed for latest Dawn (generated-2022-04-18).
2022-04-18 20:45:33 -07:00
Stephen Gutekanst
b2ac779180
glfw: update vulkan headers to latest (adds v1.3 support)
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Produced via `./update-upstream.sh`
Helps hexops/mach#236
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-18 20:44:34 -07:00
Stephen Gutekanst
a127378b19
gpu-dawn: update Dawn to latest revision as of 2022-04-18
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Effectively a redo of hexops/mach#231 where I messed up the submodule update by accident.
Updates Dawn to latest revision as of 2022-04-18 c7b7b6def6
* Followed https://github.com/hexops/dawn/tree/main/mach#updating
* The UB issue should now actually get fixed (once CI builds the binary releases.)
* Verified example runs on macOS.
Helps hexops/mach#221
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-18 11:38:32 -07:00
PiergiorgioZagaria
169b1e2a42
gpu: correct alignment in pointer casts; handle void Context in all callbacks ( #233 )
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* Fixed ErrorCallback.init() alignment
* Fixed callbacks alignments
* Fixed more of the callback alignment problems
* Added checks for void Context in callback
2022-04-18 11:38:09 -07:00
Stephen Gutekanst
d664c8e55d
do not produce needless libraries ( #220 )
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-18 10:32:21 -07:00
Stephen Gutekanst
7285fa0f03
gpu-dawn: correct update to latest Dawn revision
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In e673e6c5d4 I failed to update the submodule correctly, this
commit fixes that and actually updates us to the latest Dawn revision.
Helps hexops/mach#221
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-18 06:47:00 -07:00
Release automation
3b92e9f2cf
gpu-dawn: update to latest binary release
2022-04-18 07:30:07 +00:00
Stephen Gutekanst
e673e6c5d4
gpu-dawn: update Dawn to latest revision as of 2022-04-17 ( #231 )
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Updates Dawn to latest revision as of 2022-04-17 69daaab759
* Followed https://github.com/hexops/dawn/tree/main/mach#updating
* Includes a fix for UB issue https://github.com/hexops/dawn/pull/9 (I will send a CL for this upstream soon.)
* Verified examples run on macOS (other OSes will get built by CI and verified later)
Closes hexops/mach#221
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-17 23:39:34 -07:00
Stephen Gutekanst
e9671f388c
examples: ensure zmath submodule is cloned during zig build
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Fixes the issue people are running into at e.g.:
* https://old.reddit.com/r/Zig/comments/u622dq/mach_engine_webgpu_examples_showcase/i564w4s/
* https://twitter.com/slimsag/status/1515925666230784000?s=20&t=M2KXFUcLZT0-mJAcMy6sPw
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-17 23:00:39 -07:00
PiergiorgioZagaria
3fb59a1e34
examples: add ported two-cubes example ( #228 )
2022-04-17 14:31:52 -07:00
PiergiorgioZagaria
f96bbb453e
examples: add ported rotating-cube example ( #227 )
2022-04-17 13:50:25 -07:00
Stephen Gutekanst
93629022c5
examples: add libs/zmath dependency
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Helps hexops/mach#222
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-17 12:57:59 -07:00
iddev5
a922b4b29b
mach: set error message to be shown on glfw error
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This uses glfw.setErrorCallback to set a global callback in mach's App
which would work across all mach applications
2022-04-17 11:50:33 -07:00
iddev5
27146af8ce
glfw: add getErrorString() to access the current error description
2022-04-17 10:49:05 -07:00
Stephen Gutekanst
6f3864c1f9
examples: boids: make boids calculation framerate independent
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-17 10:07:27 -07:00
Stephen Gutekanst
305c446aa2
add delta time calculation for frame-rate independent movement
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-04-17 10:06:56 -07:00
d3m1gd
7e8cbc78ff
gpu: fix samler typo ( #224 )
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Co-authored-by: d3m1gd <mach+d3m1gd@users.noreply.github.com>
2022-04-17 09:15:52 -07:00