mach/gpu/src
Stephen Gutekanst 05dbde311b gpu: convert CommandEncoder from enum(usize) to *opaque
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
..
adapter.zig gpu: convert Adapter from enum(usize) to *opaque 2022-08-12 00:43:43 -07:00
bind_group.zig gpu: convert Buffer from enum(usize) to *opaque 2022-08-12 00:43:43 -07:00
bind_group_layout.zig gpu: convert Buffer from enum(usize) to *opaque 2022-08-12 00:43:43 -07:00
buffer.zig gpu: convert Buffer from enum(usize) to *opaque 2022-08-12 00:43:43 -07:00
command_buffer.zig gpu: convert CommandBuffer from enum(usize) to *opaque 2022-08-12 00:43:43 -07:00
command_encoder.zig gpu: convert CommandEncoder from enum(usize) to *opaque 2022-08-12 00:43:43 -07:00
compute_pass_encoder.zig gpu: add TODOs regarding nullability 2022-08-12 00:43:43 -07:00
compute_pipeline.zig gpu: add ComputePipeline.Descriptor 2022-08-12 00:43:43 -07:00
dawn.zig gpu: correct extern declarations 2022-08-12 00:43:43 -07:00
device.zig gpu: add Device.Descriptor 2022-08-12 00:43:43 -07:00
external_texture.zig gpu: add PipelineLayout.Descriptor 2022-08-12 00:43:43 -07:00
instance.zig gpu: begin switching from enum(usize) to opaque pointers 2022-08-12 00:43:43 -07:00
interface.zig gpu: begin switching from enum(usize) to opaque pointers 2022-08-12 00:43:43 -07:00
main.zig gpu: usingnamespace all object types 2022-08-12 00:43:43 -07:00
pipeline_layout.zig gpu: add PipelineLayout.Descriptor 2022-08-12 00:43:43 -07:00
query_set.zig gpu: add QuerySet.Descriptor 2022-08-12 00:43:43 -07:00
queue.zig gpu: add Queue.Descriptor 2022-08-12 00:43:43 -07:00
render_bundle.zig gpu: add RenderBundle.Descriptor 2022-08-12 00:43:43 -07:00
render_bundle_encoder.zig gpu: add RenderBundleEncoder.Descriptor 2022-08-12 00:43:43 -07:00
render_pass_encoder.zig gpu: add TODOs regarding nullability 2022-08-12 00:43:43 -07:00
render_pipeline.zig gpu: add RenderPipeline.Descriptor 2022-08-12 00:43:43 -07:00
sampler.zig gpu: add Sampler.Descriptor 2022-08-12 00:43:43 -07:00
shader_module.zig gpu: add ShaderModule.WGSLDescriptor 2022-08-12 00:43:43 -07:00
surface.zig gpu: add Surface.DescriptorFromXlibWindow 2022-08-12 00:43:43 -07:00
swap_chain.zig gpu: add SwapChain.Descriptor 2022-08-12 00:43:43 -07:00
texture.zig gpu: add Texture.Descriptor 2022-08-12 00:43:43 -07:00
texture_view.zig gpu: add TextureView.Descriptor 2022-08-12 00:43:43 -07:00
types.zig gpu: add RenderPipeline.Descriptor 2022-08-12 00:43:43 -07:00