| .. |
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Adapter.zig
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gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)
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2022-04-18 11:38:09 -07:00 |
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BindGroup.zig
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gpu: Added helpers to BindGroup.Entry; make dynamic_offset a const slice (#215)
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2022-04-11 11:47:02 -07:00 |
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BindGroupLayout.zig
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Added helper functions to BindGroupLayout.Entry (#213)
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2022-04-10 14:28:44 -07:00 |
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Buffer.zig
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gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)
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2022-04-18 11:38:09 -07:00 |
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c.zig
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gpu: add foundation for interface
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2022-03-19 00:51:48 -07:00 |
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CommandBuffer.zig
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gpu: use unnamed tests for inclusion
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2022-03-19 00:51:48 -07:00 |
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CommandEncoder.zig
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gpu: improve optional handling
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2022-04-14 10:46:31 -07:00 |
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ComputePassEncoder.zig
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gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260)
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2022-04-30 08:57:10 -07:00 |
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ComputePipeline.zig
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gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)
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2022-04-18 11:38:09 -07:00 |
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data.zig
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gpu: Add default values for some structs (taken from the spec). (#218)
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2022-04-12 12:09:48 -07:00 |
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Device.zig
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gpu: Changes needed for latest Dawn (generated-2022-04-18).
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2022-04-18 20:45:33 -07:00 |
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enums.zig
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gpu: use packed structs to wrap WebGPU's bitfield enums
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2022-04-08 11:03:00 -07:00 |
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ExternalTexture.zig
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gpu: use unnamed tests for inclusion
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2022-03-19 00:51:48 -07:00 |
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Interface.zig
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gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)
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2022-04-18 11:38:09 -07:00 |
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main.zig
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gpu: correct TextureView.Descriptor default values
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2022-04-24 16:07:59 +00:00 |
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NativeInstance.zig
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gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260)
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2022-04-30 08:57:10 -07:00 |
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PipelineLayout.zig
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gpu: use unnamed tests for inclusion
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2022-03-19 00:51:48 -07:00 |
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QuerySet.zig
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gpu: use unnamed tests for inclusion
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2022-03-19 00:51:48 -07:00 |
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Queue.zig
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gpu: Changes needed for latest Dawn (generated-2022-04-18).
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2022-04-18 20:45:33 -07:00 |
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RenderBundle.zig
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gpu: use unnamed tests for inclusion
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2022-03-19 00:51:48 -07:00 |
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RenderBundleEncoder.zig
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gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260)
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2022-04-30 08:57:10 -07:00 |
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RenderPassEncoder.zig
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gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260)
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2022-04-30 08:57:10 -07:00 |
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RenderPipeline.zig
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gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)
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2022-04-18 11:38:09 -07:00 |
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Sampler.zig
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gpu: mirror more WebGPU spec default values (#249)
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2022-04-21 18:38:26 -07:00 |
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ShaderModule.zig
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gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)
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2022-04-18 11:38:09 -07:00 |
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structs.zig
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gpu: correct RenderPassDepthStencilAttachment default values
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2022-04-24 16:07:59 +00:00 |
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Surface.zig
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gpu: use unnamed tests for inclusion
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2022-03-19 00:51:48 -07:00 |
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SwapChain.zig
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gpu: convert Texture.Usage to packed struct
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2022-04-08 11:03:00 -07:00 |
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Texture.zig
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gpu: mirror more WebGPU spec default values (#249)
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2022-04-21 18:38:26 -07:00 |
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TextureView.zig
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gpu: correct TextureView.Descriptor default values
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2022-04-24 16:07:59 +00:00 |