mach/gpu/src
2022-05-24 14:34:13 -07:00
..
Adapter.zig gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233) 2022-04-18 11:38:09 -07:00
BindGroup.zig gpu: Added helpers to BindGroup.Entry; make dynamic_offset a const slice (#215) 2022-04-11 11:47:02 -07:00
BindGroupLayout.zig Added helper functions to BindGroupLayout.Entry (#213) 2022-04-10 14:28:44 -07:00
Buffer.zig gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233) 2022-04-18 11:38:09 -07:00
c.zig gpu: add foundation for interface 2022-03-19 00:51:48 -07:00
CommandBuffer.zig gpu: use unnamed tests for inclusion 2022-03-19 00:51:48 -07:00
CommandEncoder.zig gpu: improve optional handling 2022-04-14 10:46:31 -07:00
ComputePassEncoder.zig gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260) 2022-04-30 08:57:10 -07:00
ComputePipeline.zig gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233) 2022-04-18 11:38:09 -07:00
data.zig gpu: Add default values for some structs (taken from the spec). (#218) 2022-04-12 12:09:48 -07:00
Device.zig gpu: Changes needed for latest Dawn (generated-2022-04-18). 2022-04-18 20:45:33 -07:00
enums.zig gpu: use packed structs to wrap WebGPU's bitfield enums 2022-04-08 11:03:00 -07:00
ExternalTexture.zig gpu: use unnamed tests for inclusion 2022-03-19 00:51:48 -07:00
Interface.zig gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233) 2022-04-18 11:38:09 -07:00
main.zig gpu: correct TextureView.Descriptor default values 2022-04-24 16:07:59 +00:00
NativeInstance.zig gpu: correct sending of pointer to a local var to a callback function (#271) 2022-05-08 15:04:25 -07:00
PipelineLayout.zig gpu: use unnamed tests for inclusion 2022-03-19 00:51:48 -07:00
QuerySet.zig gpu: use unnamed tests for inclusion 2022-03-19 00:51:48 -07:00
Queue.zig gpu: taked slice child type in writeTexture 2022-05-24 14:34:13 -07:00
RenderBundle.zig gpu: use unnamed tests for inclusion 2022-03-19 00:51:48 -07:00
RenderBundleEncoder.zig gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260) 2022-04-30 08:57:10 -07:00
RenderPassEncoder.zig gpu: 'dynamic_offsets' should be '?[] const u32' everywhere. (#260) 2022-04-30 08:57:10 -07:00
RenderPipeline.zig gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233) 2022-04-18 11:38:09 -07:00
Sampler.zig gpu: mirror more WebGPU spec default values (#249) 2022-04-21 18:38:26 -07:00
ShaderModule.zig gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233) 2022-04-18 11:38:09 -07:00
structs.zig gpu: correct RenderPassDepthStencilAttachment default values 2022-04-24 16:07:59 +00:00
Surface.zig gpu: use unnamed tests for inclusion 2022-03-19 00:51:48 -07:00
SwapChain.zig gpu: convert Texture.Usage to packed struct 2022-04-08 11:03:00 -07:00
Texture.zig gpu: mirror more WebGPU spec default values (#249) 2022-04-21 18:38:26 -07:00
TextureView.zig gpu: correct TextureView.Descriptor default values 2022-04-24 16:07:59 +00:00