Commit graph

23 commits

Author SHA1 Message Date
Stephen Gutekanst
0645429df9 all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.

I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.

As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.

We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.

Performed via:

```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```

git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>

git mv ecs libs/

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-26 15:12:04 -07:00
Stephen Gutekanst
5d88387dac gpu: make setBindGroup methods use slice helper API
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
94568052f5 gpu: make RenderPassEncoder.executeBundles API use a slice helper
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c7216ed240 gpu: correct renderPassEncoderDrawIndexed signature
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
1ce40e1b46 gpu: fix tests
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
2c1a8240c5 gpu: convert *opaque -> opaque for ShaderModule
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
397f2eb1c9 gpu: convert *opaque -> opaque for RenderPipeline
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
508ba37e7e gpu: convert *opaque -> opaque for RenderPassEncoder
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c75d1d9e06 gpu: convert *opaque -> opaque for QuerySet
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
1714f43e1f gpu: convert *opaque -> opaque for Buffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
13038afb28 gpu: convert *opaque -> opaque for BindGroup
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
a67253e4f4 gpu: remove deprecated RenderPassEncoder.endPass method
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
81c432ab53 gpu: update RenderPassEncoder.setIndexBuffer defaults/optionality
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
b320c559fc gpu: update RenderPassEncoder.setVertexBuffers defaults/optionality
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
cee01981c4 gpu: update RenderPassEncoder.drawIndexed defaults/optionality
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
5d38a133e9 gpu: update RenderPassEncoder.draw defaults/optionality
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
73db3a0293 gpu: update RenderPassEncoder.setBindGroup defaults/optionality
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
39ed9b5822 gpu: correct implementation invocations
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
3095f60d4c gpu: implement RenderPassEncoder methods
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
b0adf42c70 gpu: inline TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
26d2aa0099 gpu: convert RenderPassEncoder from enum(usize) to *opaque
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c3cc9d5ae2 gpu: add TODOs regarding nullability
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
8148b59907 gpu: make RenderPassEncoder an enum with methods
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00