Stephen Gutekanst
0645429df9
all: move standalone libraries to libs/ subdirectory
...
The root dir of our repository has grown quite a lot the past few months.
I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.
As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.
We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.
Performed via:
```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```
git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
git mv ecs libs/
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-26 15:12:04 -07:00
Stephen Gutekanst
8826cfb7a0
gpu: add type-safety for chaining ExternalTexture.BindingLayout
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-16 20:36:12 -07:00
Stephen Gutekanst
5e4aa7e6df
gpu: add TogglesDeviceDescriptor.init slice helper
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-16 17:32:03 -07:00
Stephen Gutekanst
67d07b0c55
gpu: add BindGroupLayout.Descriptor slice helper
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-16 17:12:19 -07:00
Stephen Gutekanst
f366244a9a
gpu: add TODOs for slice helper candidates
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-16 10:46:49 -07:00
Stephen Gutekanst
4429be4f5f
gpu: correct alignment casts of callback helpers
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
e6c0256d4b
gpu: add BindGroupLayout.Entry constructor helper APIs
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
726bdf3fba
gpu: adopt new dawn.json policy for optionality of slice fields, default zero values
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
cccfef52f9
gpu: internalize Texture types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
b0776270d3
gpu: internalize Sampler types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
9ba109f659
gpu: internalize Buffer types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
3f4ebd68c2
gpu: internalize BindGroupLayout types
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
2ba4b9ff95
gpu: convert *opaque -> opaque for BindGroupLayout
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
41fe42e366
gpu: make all next_in_chain fields optional, default to null
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
158ba8db59
gpu: correct nullable slice / _count-ed pointers (bug in Dawn docs)
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
39ed9b5822
gpu: correct implementation invocations
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
938e11e528
gpu: implement BindGroupLayout methods
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
b0adf42c70
gpu: inline TODOs
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c0ad349a12
gpu: convert Texture from enum(usize) to *opaque
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
34edad6a2c
gpu: convert Sampler from enum(usize) to *opaque
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
ca21c4fa80
gpu: convert Buffer from enum(usize) to *opaque
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
48dbfc9f55
gpu: convert BindGroupLayout from enum(usize) to *opaque
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
5b66e3fbe0
gpu: add BindGroupLayout.Descriptor
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
4497f6dd69
gpu: add BindGroupLayout.Entry
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
c3cc9d5ae2
gpu: add TODOs regarding nullability
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00
Stephen Gutekanst
7563a18ca3
gpu: make BindGroupLayout an enum with methods
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Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
2022-08-12 00:43:43 -07:00